PostHeaderIcon Flash Developers find Support from Google

One of the biggest reasons why the Apple iPhone is still stronger than the Google Android is because of the apps. However, a recently revealed bit of restriction has had many developers unable to use Flash software in order to create apps for the Apple OS.

Developer Mike Chambers has blogged about the problem at great length, starting with viewpoint that he and many developers share about the recent turn of events: “The primary goal of Flash has always been to enable cross browser, platform and device development. The cool web game that you build can easily be targeted and deployed to multiple platforms and devices. However, this is the exact opposite of what Apple wants. They want to tie developers down to their platform, and restrict their options to make it difficult for developers to target other platforms.”

At the same time, he also points out a major silver lining: “Fortunately, the iPhone isn’t the only game in town. Android based phones have been doing well behind the success of the Motorola Droid and Nexus One, and there are a number of Android based tablets slated to be released this year.”

“Because this is Flash, it is rather trivial to port games created with Flash that target the iPhone to target other operating systems, such as Android. At FlashCamp San Francisco on Friday night, David Wadhwani (GM and VP of the Flash Platform) showed off a number of games running on Android that had been created with Flash, many of which had already been deployed as iPhone games.”

In a move that may have originally been a stroke of genius for Apple (being able to deal Adobe a heavy blow), they may have also accidentally pushed away major developers to turn to their competitors. Find the latest Android phone deals at Moby1 or read the latest phone news first. You might also find them a good place to look for Nexus One contracts.

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